This is helped along by the writing in Planescape: Torment, which is both funnier and lengthier than in any of the previously mentioned titles. The game is more lighthearted and less serious while also being much darker than previous titles, a balance which can see magic-wielding sewer rats taking up residence in a cult's underground hideout. Players take on the role of The Nameless One, a heavily scarred and tattooed walking corpse, and within seconds of reanimation are greeted by Morte, a floating skull with a pretty sharp sense of humor, and tasked with figuring out, among other things, just how exactly they are still alive. Planescape: Torment, on the other hand, starts off with an early-3D pre-rendered video cutscene depicting the main character's body being dragged onto a stone slate and slowly reviving from the dead. Related: More Baldur's Gate 3 Details Revealed While this may accurately represent the way nearly every real life tabletop game of Dungeons & Dragonsstarts, it does very little to set the actual plot of the game in motion. Unlike both Baldur's Gate games and Planescape: Torment, in the very first menu screens of Icewind Dale players are urged to customize their entire party of up to six characters from scratch, with the actual gameplay (which stars in a tavern, naturally) only beginning after these six characters have already met and joined up together offscreen. Icewind Dale is a more traditional Dungeons & Dragonsexperience, one which sees a party of adventurers setting out in the frozen North in order to. Although both games were originally created in BioWare's Infinity Engine, the same one used to power the Baldur's Gate franchise, both Icewind Dale and Planescape: Torment play very differently from each other, with regards not only to dialog and gameplay mechanics but also combat and general ambiance. There are some strange creatures and ideas in the more obscure Dungeons & Dragons pantheon, and the Planescape Torment & Icewind Dale Enhanced Editionsrecently released on the Nintendo Switch, PlayStation 4, and Xbox One contain a majority of this obscure weirdness.
Planescape: Torment and Icewind Dale are the weirdest entries from Black Isle's D&D phase, but that doesn't mean they aren't worth playing.